Atlas Inspirare: The Fademarsh

The Fademarsh is a spectral place of unseen threats and hidden wonders. It has existed for as long as there have been stories. Legend tells of a portal to another place that once existed in the middle of it, sealed long ago by a band of mythical figures.

If a traveller manages to make their way into the depths of the Fademarsh, they will find a collection of ruined villages.

Iron Well, the youngest of the villages, is in the best and most complete state. For some reason, the marsh has made little progress in reclaiming the land and the buildings are mostly complete, their contents largely undisturbed.

It is only as one makes their way to the centre of the village that signs of battle and conflict become apparent. Large rents in the stonework of the houses tell of gigantic weapons of war, and bones, far larger than any person, lay scattered on the ground. The focus of the village itself, the Well, is a large, fortified building.

At its very centre is a well leading down into the depths of the earth. They say that at certain times of the year, something makes it way out of the well and roams the village.

The oldest of the villages was inhabited, on the other hand, has been almost completely subsumed by the marsh. Carrock’s Rest used to be an important site for pilgrims and grew rich on the money brought in from the world outside the Fademarsh.

Now, however, it is a collection of stones and piles of decayed treasure. Rumours tell of a beast, large and terrible, that has made its lair in the broken bones of the long dead god that the village was built over.

Of course, the truth of these rumours and of the existence of the god’s skeleton is anyone’s guess. All the people living on the outskirts of the marsh know for certain is that, every now and then, a terrible roar can be heard, echoing over the still waters of the marsh.

The Vigil, a former staging post for a long lost kingdom, could only be loosely termed a village when it was a vibrant, thriving community of soldiers and camp followers. Many heroes of yore are supposed to have grown up here.

Quite what The Vigil was guarding has long been lost with the slow decay of the official records. What remains now is a large area of cleared and irrigated land in the north-western corner of the Fademarsh. Large piles of weapons lay rusted and decaying around the edges of a strangely clear patch of land.

For the traveller who wants to risk it all, it said that hidden among those weapons is a treasure wielded by the kings and queens of old. It is doubtful that such a potent artefact, if it exists, has remained unguarded for so long.

The name of the other village has long been lost, if it was ever known. Built by a strange race long before the coming of settlers to the region, it had been long abandoned by the time the first explorers found it.

Constructed of a strange stone not native to the area, the buildings have stood the test of time. What their purpose and contents were, however, has baffled academics for years. Each and every stone is covered in a strange script belonging to no known language.

In recent years, there have been discussions about establishing a permanent academic presence there. A joint venture between several universities has been proposed several times, the latest only weeks ago when two of the stones were revealed to have seemingly changed position without assistance.

 

Plot Hooks

Strange and unearthly creatures have been spotted in the Fademarsh, creatures that have not been seen since the rumoured portal was closed.

A monster hunting guild has been contracted to hunt and kill the beast that lives in Iron Well. Such a job would pay handsomely and carry no small amount of reputation.

A pilgrimage recently set out to reclaim Carrock’s Rest. All contact with it, magical, mundane or divine, has since been lost.

The current monarch is looking for explorers to retrieve a hereditary weapon from the ruins of the the Vigil.

A professor of good standing in the university recently returned from his studies in the marsh. He has not been the same since and refuses to speak of what happened to him there. He will say only that ‘They are returning for what they left behind’.

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