Category Archives: The World and its People

Rustwell

The village of Rustwell is small, barely 200 strong. Its population is a mixture of hunters, miners and guides for the local pilgrimage route.

Situated in the foothills at the base of the Wyvern Crags, the village takes its name from the rust coloured waters of the well it was built around. The iron rich countryside nearby has provided mining opportunities for generations of villagers and has attracted newcomers to the area for the last fifty years.

The village itself is roughly semi-circular, built against the base of the roaring waterfall that pours down from Iron Rock, the tallest mountain for miles. A large pool at the base of the waterfall provides a secondary source of water and a defence for the village’s valuables and stores, hidden in a cave behind the torrent of water that falls endlessly into the pool and drains away into the cave system beneath the village.

A few farms on the edge of Rustwell provide most of the food the village requires from their fertile fields, but every few weeks, some of the villagers travel to the nearby market town of Shepherd’s Hollow to trade for more.

People

Marshall Yannick – the village leader. A retired military officer, Yannick moved his family to Rustwell in attempt to escape the memories that haunt him. Confident and proud, he is an honourable man who has led the village through some tough times.

Hera Yannick – Marshall’s daughter and the village’s physician. As confident in her abilities as her father is in his, Hera serves as the village’s main source of medicine and is also the head of the village guard. Bandits in the nearby mountains have pushed against her forces more than once and have been beaten soundly every time.

Artur Helmsson – the owner of the Cracked Anvil and the village blacksmith. Artur originally settled in Rustwell as a spy for the largest of the local bandit groups but has recently begun to question where his loyalties lie. Many in the village consider him a good friend and a skilled bartender and craftsman.

Aria Larain – the village’s priestess. Few know that Aria turned down a senior position within her church’s hierarchy to follow her love to Rustwell. Even fewer know that she has eyes only for Hera, who she met briefly when Marshall brought his family through the city she was working in on his way to Rustwell. All, however, know of her endless patience and compassion. (Please note; Aria’s sexuality is not her sole defining feature, it is merely a highlighted facet of her character intended to create an interesting plot hook.)

Brand Eront – the head miner. Brand is a blunt, but wise, man of middle age and is well respected among the community. Under his careful leadership, the mines have prospered in recent years and there are rumours that he is considering opening a new working.

Plot Hooks

Rusthold, the abandoned keep further up the cliff, has recently been claimed by an unknown group of people. The village has sent a representative to begin friendly communications but are waiting for an answer.

The local bandit gangs haven’t been seen in a while. The villagers hope they have been driven off, but there are rumours they are simply massing for something large.

Marshall Yannick has been receiving reports of strange occurrences on the outskirts of the village, so far his investigations have found nothing. A few of the farmers think that something supernatural is occurring.

A few of the children playing near the waterfall have told their parents about voices calling to them from the water. No-one is sure if this is youthful imagination, or something more sinister.

A recent cave-in caused several deaths and many injuries. A few of the miners believe that it was not a tragic accident but the work of a saboteur.

 

 

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The World and its People: The Radford House

I realised that my Atlas Inspirare articles lend themselves more to historical/traditional fantasy themes so I’ve decided to do a series with a more modern/darker twist. Articles concerning ‘The World and its People’ will usually contain some sort of folklore about a specific location and a handful of people interested in that location.

As ever, if you want to re-skin the things described to suit a different theme, feel free to.

Enjoy!

Bubbles / Ryan


The house isn’t haunted, all the stories agree on that. No. The house is possessed.

The Stafford boys say that they spent the night there and the walls themselves spoke, ordering them to leave. Neighbours often report strange liquids pouring from the windows and the eaves at night and it isn’t unknown for the doors to slam open suddenly, as if thrown wide with great force.

It’s been there since the town was founded and records indicate it was one of the first buildings erected. Folk memory claims that the first of the town’s mayors lived in the ornate house until his death. After that, they say, a string of criminals and politicians lived there until it was abandoned after the last war.

The years since then haven’t been kind. Most of the glass in its windows is missing, the doors remain intact but seem to be visibly rotted and the roof has patches of exposed framework where the slate tiles have fallen off. Decades of unruly children have scratched, painted and otherwise marked a wide variety of expressions onto the outside ranging from names all the way to song lyrics and declarations of love.

No two recollections of the inside of the house match, however. The Stafford boys claim that it was full of mouldy furniture and broken walls. Mavis Clifford, the nearest neighbour, says that when she followed her dog inside after it escaped, the house was in perfect repair. She says that had she not lived next to it for ten years, she would not have known it was empty.

Then, of course, there are the other stories. Young couples breaking in for a moment of passion report relaxed inhibitions and the sensation of being watched. A thief, hiding there over night, was found the next day whispering to himself about the arms that reached out of the walls and grabbed him. Wilder, more lurid, tales tell of the floors bleeding and the furniture animating to trap intruders.

The truth of these stories is not known and for now, that is all that they must remain. Stories.

 

People

Nigel Harrow – the latest owner of the Radford House. Rumour has it that he bought it on a whim and intends to demolish it in order to build a bigger property on the site.

Tabitha Radford – the last of the Radfords and a permanent patient of the local psychiatric institute. Whispers abound concerning the unnatural deaths of her brother and her husband.

Clark Engel – an infamous ghost hunter in town to investigate the Radford House.

Alice Thrush – a local girl obsessed with the supernatural. She is convinced she can use the power she believes to exist in the house for her own purposes.